title / jpn title

title /jpn title translated

witty comment

nostalgiaposting

Play Tally*: XXXX (date last played)

*due to unicode's current lack of a tally 5, a tally 5 will be represented as "||||5"

The stuff isn't exactly a walkthrough or guide - I just need to put stuff here for reference. I'm tired of going thru page after page of MMKB when I can just document everything here. All the information here was likely sourced from there if not strategywiki, and all of the information here is stuff that I find personally important, so if you're looking for something that isn't on here, look elsewhere.

Robot Masters

1 | 2 | 3 | 4 | 5 | 6 | 7 | 8

Table of Contents

Damage Data (RM)

A plus sign (+) indicates that health is being restored to the RM.

1

Mega Buster 1 2 3 4 5 6 7 8 OTHER
0 0 0 0 0 0 0 0 0 0

2

Mega Buster 1 2 3 4 5 6 7 8 OTHER
0 0 0 0 0 0 0 0 0 0

3

Mega Buster 1 2 3 4 5 6 7 8 OTHER
0 0 0 0 0 0 0 0 0 0

4

Mega Buster 1 2 3 4 5 6 7 8 OTHER
0 0 0 0 0 0 0 0 0 0

5

Mega Buster 1 2 3 4 5 6 7 8 OTHER
0 0 0 0 0 0 0 0 0 0

6

Mega Buster 1 2 3 4 5 6 7 8 OTHER
0 0 0 0 0 0 0 0 0 0

7

Mega Buster 1 2 3 4 5 6 7 8 OTHER
0 0 0 0 0 0 0 0 0 0

8

Mega Buster 1 2 3 4 5 6 7 8 OTHER
0 0 0 0 0 0 0 0 0 0

Damage Data (Wily Stage)

A plus sign (+) indicates that health is being restored to the boss.

1

Mega Buster 1 2 3 4 5 6 7 8 OTHER
0 0 0 0 0 0 0 0 0 0

2

Mega Buster 1 2 3 4 5 6 7 8 OTHER
0 0 0 0 0 0 0 0 0 0

3

Mega Buster 1 2 3 4 5 6 7 8 OTHER
0 0 0 0 0 0 0 0 0 0

4

Mega Buster 1 2 3 4 5 6 7 8 OTHER
0 0 0 0 0 0 0 0 0 0

Wily Machine

Mega Buster 1 2 3 4 5 6 7 8 OTHER
0 0 0 0 0 0 0 0 0 0

Wily Capsule

Mega Buster 1 2 3 4 5 6 7 8 OTHER
0 0 0 0 0 0 0 0 0 0

Gameplay

All gameplay is my own unless stated otherwise. I play on an emulator (snes9x)

Trivia I find funny

Last updated: DD MMM(M) YYYY |